I had to laugh at this report in the Telegraph.
When a French rail worker got so drunk last month that he burned down a signal box near Paris, embarrassed state railway officials sent out a memo reminding staff to exercise "common sense" concerning aperitifs during work hours.
To stop staff drinking on the job, managers were asked to “inspect fridges” for alcohol and “if necessary to conduct surprise checks with breathalisers at their disposal”.
But that may not be enough to placate one disgruntled passenger, who became so fed up with problems on France's railways he has decided to create a satirical board game in which players seek ways of creating the maximum number of delays.
In Cheminot Simulator ("Rail Worker Simulator"), unionised rail staff with cushy conditions seek to work as little as possible and make life hell for passengers in a variety of ways, from strike action and work stoppages, to snow on the line and assault.
The player who wreaks the longest delays wins the game – a concept that has created a buzz at a time when millions take to the railways during the holiday season.
Jérémie Paret, 29, the game's inventor and a frequent rail user, said the idea came to him "when there was an incident on one line and the drivers in mine (a different one) decided to stop working."
"They caused so much hassle for so many people that I decided to laugh about it rather than cry," he told Le Parisien.
There's more at the link.
I think I've run into unions like that myself . . . or, rather, not run into them, because their members are usually so seldom at work that encountering one in the flesh is a major achievement! I wonder if someone in Detroit could come up with a similar game about the UAW?